Fable's combat system is intended to be 'approachable' while still meeting modern expectations, Playground Games says — 'We wanted there to be breadth and depth to it, so we landed on wanting to have style-weaving combat'
#8 当前排名Reddit · pcgaming 9月10日 UTC 20:00
平台热度75原始平台指标
AI 摘要
Playground Games describes Fable's combat as 'style-weaving'—approachable yet deep.